Importance of social technology education

Augmented reality (AR) is the latest technological frontier that has led many schools to implement it. It allows us to experience natural objects and experiences through our device. AR enables users to create images that accurately depict what they see, or create an environment where objects around us can be mapped, and interact with one another. AR might be your favorite this holiday season, particularly in learning.

A little-known fact is that AR can be introduced into many technologies to teach a specific audience.

L earnings from three popular AR apps

Reconnecting with teachers has been a wonderful experience so far for a small school in China. In a pilot program, teachers are using augmented reality to explore their professional and private domains.

For teachers, you can see online sports videos and you can also throw a ball in the air. At the same time, you can also see professional golf videos on your TV. It is very easy to draw a big picture for your teachers! In so doing, teachers can check out each side of their profession in a new light.

“Teachers can create virtual props on what their audience thinks of as professional or private domains”, said Shao Liu, a technology manager at the Ministry of Education in Shanghai.

This device created by Tencent Holdings Ltd. will essentially fill your whole living room with apps. Camera taken from home computer, which then is displayed on the wall. In AR photo, us can inspect everything and even the room is formed into a 3D space to achieve an experience.

Many other education related features of AR are gaining popularity, from simple animations to smart boards to bigger, immersive experiences. As AR becomes even more common, it is important to investigate how it could enhance professional education and how it should be used.

Dynamic online learning with AR is a new innovation, and it is worth investigating.

One of the best AR implementations in education

One of the best AR implementations in education is MagicBot.

It was developed by the Taiwanese Huawei in cooperation with a number of educators. More than 2,000 devices are currently being sold worldwide, and more than 150 million students have used it. According to Shanghai Shuang Pharmaceutical Group Co., Ltd., which worked with Huawei in China to create both AR components and intelligent digital assistant (dVM) engines, the MagicBot has greatly improved the education process by being able to access the entirety of a designated classroom in the form of an AR-based environment.

The classroom becomes a practical problem for teachers. In this particular demonstration, a kid can look at different halls that are teaching different subjects. See how hard it would be to place a building outside of a classroom? It becomes even harder when you create a virtual space.

Teachers can use their video game consoles to scan in shapes and areas with AR. These objects can then be given various explanations on a video game console. With AR, teachers can incorporate games into their professional jobs for improved work experience.

“MagicBot combines big data science and machine learning with 15 billion data points in one application to help teachers and students make good decisions”, said Associate Professor Liu Xiaoping from Tongji University, in charge of the researchers who created MagicBot.

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